This project focuses on extending 3DMol.js with functions that make the meshes it generates accessible to outside frameworks. 3DMol.js is a great web-based molecular visualizer. It’s very well suited for displaying molecules, but I’m also interested in better accessing the meshes it renders (e.g., it can quickly render surface representations in a browser!). The mesh data (vertices, vertex colors, normals) could then be imported into other 3D environments (e.g., babylon.js, three.js, Blender, etc.).
- Binding-Pocket Empty Space
- File-Access Widget for NW.js